Skills

Skills start as untrained (1d4-2) and may be raised as normal through 1d4, 1d6, 1d8, 1d12 and 1d12. If a skill is either your

Combat
One Handed (Agility)
Two Handed (Strength)
Athletics (Strength)
Block (Agility)
Heavy Armor (Strength)
Armorer (Strength)
Ride (

Magic
Alteration (Spirit)
Conjuration (Smarts)
Destruction (Spirit)
Illusion (Smarts)
Restoration (Spirit)
Knowledge (Smarts)
Enchanting (Spirit)

Thief
Light Armor (Agility)
Acrobatics (Agility)
Marksman (Agility) x
Sneak (Agility)
Security (Smarts) x
Alchemy (Smarts)
Speechcraft (Smarts)

Skills

Elder Scrolls: Savage Worlds Edition underableedingsun